Fissure is a stone golem, composed of several different hunks of rock from startlingly different places; sandstone makes up the front of his torso, coal forms his left upper arm, and his left leg appears to have emerged from the depths of the ocean.
Wow, this MOC was fun to build. In terms of building style, Fissure was designed to be a counterpart to the soon-to-be-updated Overheat
; Overheat's colours had to blend into one another smoothly, while Fissure's colour scheme had to have definite cut-offs between the various sections of his body. This proved to be a good challenge that resulted in a new building style for me. The fact that the colours were so segregated meant that I could build each section individually, as stand-alone modules, so Fissure only really came together at the very end. Each colour also has its own signature texture
, such as how the black consistently has squarish spikes while the tan is more geometrical. I'm quite proud that I managed to have Avak's Dark Tan prominent on the right shoulder!
Colours aside, Fissure's body structure was inspired by the gorilla. I wanted a kind of brutish front-heavy anatomy, and I really like how the offset mini-mountain on his back makes the asymmetry all the more obvious. You'll notice a complete lack of blue pins; that was because I opted instead for the frictionless tan equivalents, which meant that practically everything had to be secured in multiple places. I also opted for a club instead of a fingered left hand, partly because suitable finger pieces were hard to come by, and because I liked the idea that he doesn't need opposable thumbs to get around.
Hope you like him!
Bionicle (c) Lego
Designing, building, photography (c) Me